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<title>woodys3d's CGPortoflio Gallery</title>
<link>http://woodys3d.cgsociety.org/gallery/</link>
<description>woodys3d's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Sorceress (Work in Progress)</title>
	<link>http://woodys3d.cgsociety.org/gallery/756886</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g55/49755/49755_1240686819_small.jpg"><br><br>Here's the project I'm currently working on, a sorceress. There's still lot of clothes to do on the upper part, and the body and a few of the clothes already done still need some details to be sculpted, but anyway, hope you like this starting point.]]>
	</description>
	<pubDate>Sat, 25 Apr 2009 14:13:42 +0000</pubDate>
	</item>
	<item>
	<title>That's one small step for a CG model, one giant leap for me</title>
	<link>http://woodys3d.cgsociety.org/gallery/747026</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g55/49755/49755_1238318782_small.jpg"><br><br>This is the first image I wanted to do when I created the new Samantha model some time ago. I have some other images in mind with her that I will maybe do in the future, but right now this is the final image with her, so hope you like it!<br />
<br />
Here's a closeup of her.<br />
<br />
<a href="http://img22.imagevenue.com/img.php?loc=loc495&amp;image=43596_SamanthaStep_7CloseUp0_122_495lo.jpg" target="_blank"><img src="http://img22.imagevenue.com/loc495/th_43596_SamanthaStep_7CloseUp0_122_495lo.jpg" border="0" alt="" /></a>]]>
	</description>
	<pubDate>Sat, 28 Mar 2009 06:50:58 +0000</pubDate>
	</item>
	<item>
	<title>Samantha 2.0</title>
	<link>http://woodys3d.cgsociety.org/gallery/725745</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g55/49755/49755_1233603989_small.jpg"><br><br>This character is a rework from an old character of mine, wich was also based on Dean Yeagle's characters. This time I wanted to give her a much more realistic look, so I don't think I can call this style cartoon, but maybe something like stylized, as she don't have real proportions or textures, but they are close to them.<br />
<br />
I'm planning to create diferent images with this character, but before starting with the clothes for the first one I wanted to show the character, giving her a couple of diferent poses and expresions to make it more interesting than the modeling pose.<br />
<br />
Even if this time I'm not trying to recreate Dean Yeagle's style as I was trying the first time, I want to give him credit again, because his artwork is a great inspiration for me.<br />
<br />
Hope you like it!]]>
	</description>
	<pubDate>Mon, 02 Feb 2009 13:46:35 +0000</pubDate>
	</item>
	<item>
	<title>Female Rogue</title>
	<link>http://woodys3d.cgsociety.org/gallery/666775</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1219401379_small.jpg"><br><br>Edit: After the feedback I got from the forums I decided to redo the hair and to do a few other little changes. Here's the final version of the image.<br />
<br />
For this character I tried to show a female rogue in some kind of medieval fantastic world.<br />
<br />
Here's also a close up of this image:<br />
http://img185.imageshack.us/img185/5950/roguefinalcloseupvr7.jpg<br />
<br />
And here one of the WIP images, when she was still in T-Pose and when she still had the old hair:<br />
http://img153.imageshack.us/img153/391/rogueposetfinalqq2.jpg<br />
<br />
Hope you like it! ]]>
	</description>
	<pubDate>Fri, 22 Aug 2008 10:36:23 +0000</pubDate>
	</item>
	<item>
	<title>Female Rogue Close Up</title>
	<link>http://woodys3d.cgsociety.org/gallery/664403</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1219401082_small.jpg"><br><br>Here's a close up of the female rogue. Hope you like it as much as the full image.]]>
	</description>
	<pubDate>Fri, 15 Aug 2008 14:06:10 +0000</pubDate>
	</item>
	<item>
	<title>Rogue (Work in progress)</title>
	<link>http://woodys3d.cgsociety.org/gallery/659109</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1217536823_small.jpg"><br><br>This is what I'm working on right now, a female rogue character. Just a few tweaks to do, but this is the modeling and texturing done. I'm planning to pose and to place her into an scenery.]]>
	</description>
	<pubDate>Thu, 31 Jul 2008 20:40:27 +0000</pubDate>
	</item>
	<item>
	<title>Woman head: Iva</title>
	<link>http://woodys3d.cgsociety.org/gallery/640468</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1212931363_small.jpg"><br><br>After creating a female body to be used as a base for some projects I wanted to test it adding a head, cloth and hair to it. I've also moved from brazil to Mental Ray on this project, so it allowed me to learn about the Mental Ray shaders and lights.<br />
<br />
Hope you like it.]]>
	</description>
	<pubDate>Sun, 08 Jun 2008 13:22:46 +0000</pubDate>
	</item>
	<item>
	<title>Base woman body</title>
	<link>http://woodys3d.cgsociety.org/gallery/629870</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1210354282_small.jpg"><br><br>This work is purely a technical work. The idea was to create a base woman body, modeled and textured, so I can adapt and reuse it in future works.<br />
<br />
I've also changed to Mental Ray, so it allowed me to learn how the mental ray skin shader works.<br />
<br />
Hope you like it.]]>
	</description>
	<pubDate>Fri, 09 May 2008 17:31:29 +0000</pubDate>
	</item>
	<item>
	<title>Fairy</title>
	<link>http://woodys3d.cgsociety.org/gallery/623784</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1208870987_small.jpg"><br><br>After a few testing and learning of zbrush I went for this image. The idea was to made an image of a little fairy going to drink from a waterdrop on a leaf.<br />
<br />
The low res version was modeled in max, imported to zbrush for hi res modeling, and back to max to add lighting and textures.<br />
<br />
Hope you like it.]]>
	</description>
	<pubDate>Tue, 22 Apr 2008 13:29:51 +0000</pubDate>
	</item>
	<item>
	<title>Samantha</title>
	<link>http://woodys3d.cgsociety.org/gallery/522552</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1185466209_small.jpg"><br><br>I've done this character inspired in the style of Dean Yeagle's works. I've rigged her and created a few sets of clothes so I can move her and take some stills.<br />
<br />
I've also done some renders to test some of the facial controls that can be seen here: http://xs317.xs.to/xs317/07304/samanthacares.jpg<br />
<br />
Also, here you have a bigger (not much) version of the images:<br />
http://xs317.xs.to/xs317/07304/samantha1.jpg<br />
http://xs317.xs.to/xs317/07304/samantha2.jpg<br />
<br />
Hope you like it.]]>
	</description>
	<pubDate>Thu, 26 Jul 2007 16:10:13 +0000</pubDate>
	</item>
	<item>
	<title>Samantha Facial Tests</title>
	<link>http://woodys3d.cgsociety.org/gallery/524884</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1186043984_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 02 Aug 2007 08:39:46 +0000</pubDate>
	</item>
	<item>
	<title>Mythologic Women (nudity)</title>
	<link>http://woodys3d.cgsociety.org/gallery/311608</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1137795929_small.jpg"><br><br>This is the third image I do with the &quot;Mythologic women&quot; subject, and there's only one more left. An Angel this time, that I wanted to do surrounded of a magical aura, with all the cloth, feathers, hair... floating cause of the energy she's using to create the light sphere.<br />
Hope you like it!!<br />
]]>
	</description>
	<pubDate>Fri, 20 Jan 2006 22:25:35 +0000</pubDate>
	</item>
	<item>
	<title>Low Poly Character</title>
	<link>http://woodys3d.cgsociety.org/gallery/278250</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/49755/49755_1127060657_small.jpg"><br><br>Here's a low poly character I've done using a confrontation figurine as reference. 7887 tris with normal mapping.<br />
Hope you like it!!!<br />
]]>
	</description>
	<pubDate>Sun, 18 Sep 2005 16:24:22 +0000</pubDate>
	</item>
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