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(Woody) Dani Garcia
Woodys3d



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Barcelona, España

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Catalán, English, Spanish

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August 2003

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5 November 2009

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Base woman body
3ds max, ZBrush
May 2008


   
This work is purely a technical work. The idea was to create a base woman body, modeled and textured, so I can adapt and reuse it in future works.

I've also changed to Mental Ray, so it allowed me to learn how the mental ray skin shader works.

Hope you like it.
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