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Woodys3d Dani Garcia
Woodys3d



Location:
Barcelona, Spain

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Catalán, English, Spanish

Member Since:
August 2003

Last Updated:
11 July 2008

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Base woman body
3ds max, ZBrush
May 2008


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This work is purely a technical work. The idea was to create a base woman body, modeled and textured, so I can adapt and reuse it in future works.

I've also changed to Mental Ray, so it allowed me to learn how the mental ray skin shader works.

Hope you like it.
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